DX11 SPRITE LAYER EXISTS

This function can be used to check whether the given sprite layer resource exists.
It's main purpose is for debugging to check if the resource has yet been created, has since been deleted or if the provided
resource identifier is invalid, such as would be the case for a mistyped variable name.

  Syntax
Return Boolean = DX11 SPRITE LAYER EXISTS(layer)
  Parameters
layer
Dword
The sprite layer resource to check whether it exists.

  Returns

true if the given sprite layer resource exists, or false otherwise.

  See also

SPRITELAYER Functions Menu
DX11 Function Categories